Inspect AWP | PAW
- Factory New
- Minimal Wear
- Field-Tested
- Well-Worn
- Battle-Scarred
AWP | PAW Description
Release History
The AWP | PAW comes from 'The Horizon Collection'. Its release date was August 3, 2018, during the 'A New Horizon' update. Designed by daniDem, its playful pattern of cats and paw prints makes it a whimsical addition to any collection.
Designer
Crafted by the designer TheDanidem, the AWP | PAW presents a playful and artistic aesthetic with a colorful finish, highlighting the creator's talent for crafting visually striking skins. The designer's focus on paw motifs makes this skin appealing to players who enjoy whimsical styles.
Pattern and Skin Features
The body of the rifle is adorned with numerous multi-colored images of cats and dogs made in a cartoon style. The design is playful and vibrant, making it stand out. The best pattern is the collection of unique cartoon animals.
Float Range
PAW has a float value ranging from 0.00 to 50 which makes it accessible across all conditions where initial abrasions appear on the buttstock and handguard; as wear approaches maximum levels, significant abrasions occur on the entire body overall.
Drop Rate and Chance
The AWP | PAW boasts a drop rate of 15.98% and a drop chance of 15.98%, making it a popular Restricted skin. Its paw design adds a playful touch.
Gameplay and Notable Players
Owned by guardian, fallen, and spunj, this skin complements tactical maneuvering suited toward dominating through strategy while maintaining a strong presence on the battlefield.
Rarity
The rarity of the AWP | PAW is Restricted, marking it as one of the rarest skins available in CS2. Its playful design featuring paw prints adds a whimsical touch, appealing to players who enjoy unique and fun aesthetics in their weapon collection.
Popularity
With a popularity score of 95%, the AWP | PAW is a good skin that maintains consistent popularity due to its playful animal-themed design. This level of popularity underscores its appeal among players who enjoy whimsical aesthetics in CS2.


